Call of Duty: World at War
Call of Duty: World at War

Call of Duty: World at War

Treyarch Activision November 11, 2008
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Rating7.5

User Rating

1 ratings

83

Metacritic

78

IGDB

1

Players

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About Call of Duty: World at War

Treyarch released this title in November 2008 as their entry into the World War II shooter genre. It hits PC, PlayStation 3, and Xbox 360 with a focus on gritty combat across European and Pacific theaters. The campaign follows soldiers fighting through brutal battles that contributed to the Axis powers' collapse. Unlike many predecessors, this game leans hard into visceral violence and chaotic firefights. It serves as a direct prequel to the Modern Warfare series while establishing its own identity through darker storytelling. Players control American Marines, Soviet Red Army troops, and Japanese forces depending on the chapter. The release brought a fresh take on historical warfare by emphasizing close-quarters struggle over tactical simulation.

Gameplay

You move from cover to cover while machine guns tear apart your screen. Aiming feels heavy and deliberate rather than twitchy. You clear bunkers room by room with grenades and shotguns. The campaign introduces a co-op mode where two players can tackle the main story together or fight waves of enemies in Survival Mode. This mode scales difficulty indefinitely as you defend positions against endless enemy spawns. Multiplayer matches run on established maps with fast-paced gunfights that rely on movement and map knowledge. You earn rank progression through kills and objectives. The controls feel responsive but demand precision during long engagements. You manage ammo carefully since resupplies are not always immediate.

What Players Think

Metacritic users gave this game an 83 while IGDB shows a 77.6 average from nearly 950 ratings. PlayPile data reveals the community feels intense with three specific votes for that mood. One user labeled it competitive, another atmospheric, and a third chaotic. The average playtime suggests people dive deep into both campaign and Survival modes before moving on. Critics praise the intensity of the Pacific theater sequences. Some players note the co-op mode offers hours of replay value compared to the shorter single-player story. The high completion rates for co-op indicate strong social engagement. Review snippets frequently mention the brutal difficulty spikes in later survival waves.

PlayPile's Take

This title works best if you want a loud, violent shooter without modern mechanics. You can grab it at various price points depending on your platform choice. There are over fifty achievements to chase for completionists. The campaign is short but memorable for its unflinching portrayal of war. Survival Mode extends the life of the game significantly for groups. I do not recommend this if you prefer clean, sanitized combat scenarios. The multiplayer feels dated compared to newer entries but still holds up for quick matches. Buy it for the co-op experience or the historical setting alone.

Game Modes

Single player, Multiplayer, Co-operative, Split screen

IGDB Rating

77.6

RAWG Rating

4.0

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