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Cards We're Dealt turns the mundane grind of office work into a chaotic battle against demonic forces. You play as a lowly temp tasked with surviving a haunted workplace, where every cubicle hides supernatural threats and every file drawer might contain a magical artifact. The core gameplay revolves around building a deck of enchanted cards, each granting unique abilities to fight off otherworldly enemies. Progression mixes roguelike permadeath with RPG-style upgrades, letting you adapt strategies as you uncover new card combinations and office secrets. The co-op mode adds a layer of shared chaos, with friends teaming up to navigate the ever-changing haunted layout. What really stands out is the juxtaposition of corporate grind with apocalyptic horror. The game leans into its absurd premise with glee, turning photocopiers into portals and break rooms into battlegrounds. While the 5.5/10 average on early review sites suggests a polarizing experience, fans praise the card system's depth and the multiplayer's potential for wild, unpredictable sessions. With support for both solo and team play across multiple platforms, it's a game that leans into its niche with confidence, even if it doesn't always land the jokes.
Game Modes
Single player, Multiplayer, Co-operative
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