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Castle Master is a first-person adventure puzzle game where you navigate Castle Eternity as either a prince or princess. Your task is to collect keys and pentacles while fending off spectral enemies that drain your health. The game blends environmental puzzles with timed combat, throwing rocks to defeat spirits and solve spatial challenges. A key twist is the barbell-shaped health meter, which also represents your strength for certain tasks. Progressing requires careful resource management and map memorization since death forces a restart unless you’ve saved. The game’s standout feature is its dual-use health system, tying survival to puzzle-solving capabilities. Despite a brief moment in the spotlight as Amiga Power’s 39th best Amiga title in 1991, it faded from rankings quickly. A 1992 budget re-release earned 70% from Linda Barker, praised for its clever integration of combat and problem-solving. The shifting layouts between characters add replay value, though the lack of modern ports keeps it firmly in retro circles.
Game Modes
Single player
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