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You play as Tabby, a scrappy street cat trying to sneak into the afterlife for a reunion with a buddy. Osiris isn’t having it, his goons block your path through endless tunnels of traps and enemies. You can’t fight fair, so you steal their gear, hijack their abilities, and use the environment to outsmart them. Each level is a mix of stealth, platforming, and quick tactical decisions. Resources are scarce and mistakes mean respawns, so planning matters more than reflexes alone. What sticks out is how every choice feels impactful. The levels twist in unexpected ways, forcing you to adapt strategies on the fly. Community playtests called the balance of planning and improvisation “refreshing” and the story “oddly charming.” With its blend of roguelike elements and rogue-lite forgiveness, it’s a compact but replayable challenge. The art style and sound design lean into the mythological grit without taking itself too seriously.
Game Modes
Single player
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