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Catrap is a platform puzzle-strategy game where you guide Catgirl and Catboy through a cursed underground maze. Push blocks to create paths, avoid monsters, and use a rewind mechanic to undo mistakes. Each level forces you to balance planning with quick reflexes as you navigate shifting obstacles. The game splits play into two roles: solving puzzles in existing mazes or crafting new ones to trap enemies. Strategy comes from manipulating block placement to trap pursuers or bridge gaps, with timing tests adding tension if you misstep. The standout feature is the flexibility of player choice. You can solve all 100 mazes or build your own challenges using the level editor. The rewind system lets you tweak mistakes without restarting, but tight level design ensures progress feels earned. Released in 1990, it holds up for fans of clever, tactile puzzles. With minimal combat and a focus on spatial reasoning, it appeals to those who enjoy methodical problem-solving over action-heavy gameplay. The Game Boy port makes it a portable brain workout with lasting replay value.
Banished to a mysterious underground labyrinth of complex mazes, two explorers are faced with one chance to reverse the curse: solve all 100 puzzles set out in mazes before them.
Game Modes
Single player
IGDB Rating
65.4
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