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Chi casts a quiet spell as a role-playing game wrapped in a deceptively sweet facade. You play as a six-year-old girl living in a secluded Japanese village with her family and a loyal puppy. Daily life revolves around strict rules laid out by your priest father meant to protect the community. These include mandatory blood donations every Sunday and an absolute ban on entering the forest. One afternoon your routine shatters when your dog bolts into the forbidden woods. Chasing after it you’re thrust into a slow-burning narrative where every decision feels laced with unease as the line between folklore and nightmare blurs. The game thrives on its eerie tone and unsettling atmosphere. While its visual novel format leans into stillness it uses sparse dialogue and environmental tension to build dread. Community reactions split between intrigued and unsettled by its deliberate pacing and moral ambiguity. With a small but dedicated following Chi leaves a lingering impression through its quiet horror and the weight of choices in a world where innocence feels like a thin veneer.
Game Modes
Single player
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