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Cirrus is an adventure game built around wandering through strange and shifting dreamscapes. You move through abstract environments that twist and change without warning uncovering hidden rooms and cryptic notes left by other visitors. The gameplay leans into quiet observation and pattern recognition as much as action requiring you to piece together a fragmented story from visual cues and sparse dialogue. The game began as a fan-made project during Dream Diary Jam 2 and has since developed a small but dedicated following. Its minimalist art style and eerie atmosphere create isolation that feels deliberate and unsettling. While short by most standards the open-ended design invites multiple playthroughs to catch details missed the first time. Community feedback often highlights the game's ability to evoke mood over plot making it a standout in small-scale experimental design.
Game Modes
Single player
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