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City Slicker is a side-scrolling platformer where players guide Slick through Parliament’s halls under a ticking time constraint. The goal is to gather components for a bomb-defusing device while avoiding hazards and enemies. Gameplay relies on precise jumps, quick reflexes, and memorizing level layouts to maximize efficiency before midnight strikes. The game’s tension comes from its strict time limit and increasingly complex platforming challenges. Released on Amstrad CPC in late 1986, it’s one of the earlier examples of timed platforming on home computers. Its single-player format and hardware-specific design make it a niche curiosity for retro gaming enthusiasts.
Game Modes
Single player
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