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Clandestiny is a 1996 adventure game that mixes puzzle solving with strategic planning. Set in Scotland, players navigate a story driven by animated character interactions rather than full-motion video. Each puzzle advances the plot, requiring logic and timing to uncover secrets and progress through the narrative. The game’s interface combines point-and-click exploration with resource management, balancing action and strategy to achieve goals. The game’s use of hand-drawn animations over FMV was unusual for its time, giving it a distinct visual style. While puzzles can be challenging, the lack of time pressure allows for thoughtful problem solving. With a runtime of around 10, 15 hours, it offers a compact but atmospheric experience that blends mystery with a touch of humor.
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