Click to Twelve

Click to Twelve

SolsLuminous July 10, 2024
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About

It's exactly what it sounds like. You click the center number repeatedly to raise it from zero to twelve. Each tap increments the display, with minimal feedback beyond the numeral changing. No goals beyond reaching the target, no distractions, no consequences. The entire experience takes about twenty seconds from start to finish. Developer SolsLuminous strips away all complexity, leaving only the mechanical act of clicking. The game's charm lies in its absurd simplicity. There's no scoring, no progression, no reason to play again. Yet the direct cause-and-effect loop feels oddly satisfying, like completing a micro-task with no hidden layers. Players finish and immediately forget about it, which might be the point. Released July 2024, it exists as a brief, unassuming curiosity in the indie space.

Game Modes

Single player

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