Clockwatching

Clockwatching

Tokipetal March 20, 2025
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About

Clockwatching is a visual novel that leans into the monotony of everyday office work and nudges it toward something quietly unsettling. You play as a grocery store employee navigating the same tired routines, but the presence of Ted, a co-worker with odd habits and cryptic comments, casts a shadow over the familiar. The game unfolds through dialogue choices and observation, letting you decide how much to engage with the growing weirdness. Small decisions ripple into bigger consequences, with multiple endings that vary based on your interactions. The story unfolds at a measured pace, balancing mundane details with creeping unease. What stands out is the game’s subtle approach to mystery. Ted’s eccentricities feel like a puzzle waiting to be solved, and the writing leans into quiet dread rather than overt horror. With a runtime of about six hours, it’s a short but tightly crafted experience. Tokipetal’s first title leans into a niche but effective vibe, think the creeping awkwardness of an office small talk gone wrong. Releases March 20 2025.

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