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Clockwork Knight 2 is a platformer sequel that follows the same four-room structure as its predecessor, each with three levels and a final boss. Players control Pepper, a toy soldier, as he rescues his captured friend Chelsea. New mechanics include collecting four cards per level to unlock a Gold Key and earning a secret code by gathering all 32. Some levels shift to a side-scrolling horse-riding segment where attacks involve launching the steed’s head at enemies. A "Bosses Galore" mode lets you battle every boss from both games in rapid succession, with performance unlocking a mini-game. The game’s charm lies in its small but clever additions. The card system adds replay value, while the horse mechanics break up the platforming routine. The story continues directly from the first game’s ending, keeping the stakes urgent without overexplaining. Though its 1995 release date and Sega Saturn exclusivity limit its reach, fans of classic 2D action games might appreciate its tight controls and cheeky secrets.
Clockwork Knight 2 immediately picks up on the cliffhanger left by Clockwork Knight. Chelsea is safe and sound, but will not wake up. As the toys not under the spell ponder just what to do, Chelsea is suddenly kidnapped again. Thus, Pepper again sets out to rescue her..
Game Modes
Single player
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