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Close Me by Yai Gameworks is a minimalist adventure game built around a single looping action. You start the game, wake up in a room, and spend your time exploring sparse interactions until you decide to shut it down. The cycle resets each time you reopen it, with no narrative progression or clear objectives. The experience hinges on repetition and interpretation, leaving players to assign meaning to the routine. The game’s extreme brevity and lack of conventional structure have sparked polarized reactions. Some see it as a bold experiment in conceptual design, while others find it underwhelming. With a runtime under ten minutes and no save feature, it challenges expectations of what qualifies as a "game." Since its 2017 release it has remained a divisive but memorable entry in the indie scene, often discussed more for its premise than its execution.
Game Modes
Single player
IGDB Rating
70.0
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