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Clothing is a clicker game where you tap a clothing item to collect more clothing. Each click generates new items, and every 12 or 18 hours a fresh piece drops automatically. Progress depends on repetitive clicking and waiting for periodic rewards. The game has no set goals beyond accumulating items, relying on simple mechanics and incremental gains. The community plays a direct role in the game’s content. Every clothing item in the game is created by players through Discord, making each drop crowd-sourced. Launched in July 2024, it’s a minimalistic experiment in player-driven creativity and casual gameplay. The lack of structure or challenges keeps it light but may not hold long-term interest for most.
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