Coconut Dodge

Coconut Dodge

FuturLab August 31, 2010
iOSPSP
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76

OpenCritic

Strong

76STRONG

OpenCritic Score

8
Reviews
86%
Recommend
80
Top Critics Avg

Score Distribution

90-100
0
80-89
5
70-79
2
60-69
0
50-59
0
<50
0

"Donut Dodo blends a lot of influences from classic ’80s games. You’ll spot elements of Pac-Man, the aforementioned Bomb Jack, BurgerTime, Bubble Bobble, Donkey Kong and numerous others as you play — but the way in which all these parts are blended together gives the whole game a distinctive feel rather than feeling like a quick and dirty ripoff of any of them. It’s an extraordinarily well-designed game, and while it certainly has the authentic early ’80s arcade game difficulty down to a fine art, it’s a game you’ll find yourself returning to time and time again."

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About

Coconut Dodge puts you in control of Clawrence, a character sprinting through tropical chaos. Your job is to avoid coconuts dropping from the sky while juggling beach balls and threading through obstacle courses. Each level mixes platforming and reflex challenges as you chase shiny rewards scattered across bright, wacky stages. The controls feel tight and responsive, making frantic dashes and precise jumps straightforward even in the heat of the action. The game’s charm comes from its simple but addictive rhythm and playful visuals. While not packed with depth, it delivers a steady flow of light-hearted fun that’s easy to pick up and hard to put down. With a decade since release, it remains a quietly memorable example of early mobile and handheld gaming, proving that silly concepts can stick around long after the coconuts stop falling.

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