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Coded Arms Contagion is a portable shooter sequel built around a structured 13-level campaign split into three distinct zones. You navigate industrial and military environments while hacking terminals to disable defenses and collect points for armor, health, and weapon upgrades. Each level unlocks post-completion challenges adding replay value. The lack of random level geometry means tighter, more predictable layouts compared to the first game. The standout mechanic is the hacking system which lets you manipulate doors turrets and systems mid-mission. Cinematic cutscenes and expanded world design give the story more weight than its predecessor though the absence of ragdoll physics feels like a missed opportunity. Players found the balance between upgrade management and tactical combat satisfying even if the formula leans heavily on established patterns.
Game Modes
Single player, Multiplayer
IGDB Rating
72.5
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