Confidential Mission
Confidential Mission

Confidential Mission

Hitmaker Sega May 14, 2001
ArcadeDCShooter
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68

IGDB

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About

Confidential Mission is a run-and-gun shooter designed for light-gun play on arcade and Dreamcast platforms. You take control of one of two agents navigating a series of linear missions filled with armed foes and timed objectives. Each level tasks you with clearing rooms, neutralizing threats, and minimizing collateral damage while advancing through set-piece scenarios like museum heists and train chases. The gameplay leans into fast reflexes and precise aiming, with a focus on repetitive but polished action sequences that emphasize quick target acquisition. The game’s split-screen mode lets two players tackle missions cooperatively, a feature that stands out for its rarity in early 2000s shooters. Its campaign unfolds with a straightforward espionage narrative, guiding agents through a chain of set-piece battles culminating in a submarine-based finale requiring split-second timing. While not impressive, its smooth mechanics and co-op play earned it a niche following, with retro players noting its reliable gunplay and Sega’s signature arcade polish.

Storyline

A group of terrorists have stolen the World's Coalition's satellite. The Confidential Mission Force (CMF) sends two of its agents, Howard Gibson and Jean Clifford, to investigate. They first infiltrate a museum, where they find out "Agares" is behind the plot of stealing the satellite. As soon as they grab the disc with the information, one of the Agares leaders prevent them from getting the disc. After they retrieve the disc, they are sent to a train traveling through the mountains. There, they find out that Agares has kidnapped satellite programmer Irina Mikhailova and forced her to reprogram the satellite. Howard and Jean manage to rescue Irina but are stopped by the General, whom they eventually defeat in a fierce firefight. With the help of Irina, CMF locates Agares Headquarters, where the satellite control is being transported to a submarine. Howard and Jean manage to make it through the base and find the Agares Ringleader, who plans to use the satellite to destroy the CMF's headquarters. After being defeated, the leader uses a self-destruct sequence on Agares's base and escapes in a submarine. If the player succeeds in the final quick time event, the two agents manage to use the satellite to destroy the submarine and deep-six the Ringleader. Howard and Jean then escape, thus saving the rest of the CMF from being destroyed.

Game Modes

Single player, Split screen

IGDB Rating

67.6

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