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Conflict is a turn-based strategy game for the Nintendo Entertainment System where players manage military units on a hex grid battlefield. As a high-ranking officer, you must capture cities and eliminate enemy forces to accumulate victory points. The game pits the Western Bloc against the Eastern Bloc in a Cold War inspired conflict, with the option to play against a human opponent or an AI-controlled rival. Combat and movement rely on careful resource management and positioning, as each action influences your path to victory. The game’s design emphasizes tactical planning over fast action, offering a simplified but structured approach to war strategy. A follow up title for the Super NES expanded on its formula, suggesting a niche but lasting appeal. Though not a modern classic, Conflict carved out a space for players looking to test strategic thinking in a grid-based combat system ahead of its time.
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