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Contre Jour is a puzzle game where you steer a squishy character named Petit through levels by shifting the world around it. Instead of tapping or swiping to move Petit directly, you tilt surfaces, flip gravity, and rearrange platforms to carve a path toward each level’s goal. The challenge lies in predicting how physics will react to your changes as you navigate hazards and tricky obstacles. Developed by Mokus and published by Chillingo, the game launched in 2011 across multiple platforms including iOS, Android, and PC. Its clever use of environmental manipulation set it apart from typical touch-based puzzles, with players praising its clever level design and smooth mechanics. The single-player focus and bite-sized challenges made it a popular choice for casual gamers seeking a brainy but accessible experience.
Game Modes
Single player
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