Crazy Chicken Tales
Crazy Chicken Tales

Crazy Chicken Tales

Coreplay Libredia December 31, 2009
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74

OpenCritic

Fair

74FAIR

OpenCritic Score

112
Reviews
46%
Recommend
76
Top Critics Avg

Score Distribution

90-100
2
80-89
6
70-79
9
60-69
1
50-59
1
<50
0

"Playing Cris Tales is like reading an especially lyrical Paulo Coelho novel, except every ten pages or so, someone slaps it out of your hands. Then you realise some pages are out of order, and you need to flick through the seemingly random pattern before you continue. Also, some pages are so smudged and coffee stained you can’t read them, and a few pages haven’t been translated at all. When Cris Tales works, it’s a wonderful experience, and there’s a great game in here somewhere, but it sabotages itself at every turn. I’ll be keeping a close eye on Dreams Uncorporated - but Cris Tales is a near miss that looks to the future, while clinging too hard to the past."

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About

Crazy Chicken Tales is a side-scrolling platformer where you control Moorhuhn and his ragtag crew as they chase a legendary castle. Navigate tricky levels by jumping, running, and switching between characters each with their own moves. Environments shift from dense forests to icy tundras, with traps and enemies blocking your path. The controls are straightforward, focusing on quick reflexes and timing to make it through each stage. The game stands out with its quirky cartoon style and over-the-top character designs. The mix of action and light puzzles keeps things varied, though the difficulty spikes can be frustrating. With 15 levels and multiple endings, there's decent replay value. It's a fast-paced romp that leans into its silly premise without taking itself seriously.

Game Modes

Single player

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