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Crossfire is a first-person shooter set in a 1980s mob war. You play a cop tasked with clearing nine scenes of enemies while avoiding civilian bystanders. Use a crosshair to target hostiles who fire back after a short delay. Each level has a countdown timer you must survive to advance. If you take damage, you lose a life and restart the area. The twist is hitting civilians costs points, forcing careful aiming. The game’s challenge comes from tight spacing and dual threats, hostiles and time pressure. Its single-screen design keeps action focused, requiring memorization of enemy spawn points. With four lives to burn, precision matters more than reflexes alone. Released on Commodore platforms in late 1989, it leans into the era’s hardware with simple but effective vector-style graphics. The mix of tactical restraint and gunplay makes it a curious relic of early 3D shooters.
Game Modes
Single player
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