

Metacritic
IGDB
Loading critic reviews...
Finding live streams...
Brace Yourself Games released Crypt of the NecroDancer in April 2015 as a hardcore roguelike that forces players to move to a beat. You play Cadence, who dives into a crypt controlled by a musical skeleton named the NecroDancer after he steals her heart. The game launched on PC, Switch, and various consoles before hitting mobile devices later. Your goal is simple. You must fight through dungeon rooms while your steps, attacks, and spells all lock to the music's tempo. If you miss a beat, you move nothing or take damage. Spike Chunsoft published the title, which now supports single player, multiplayer, and co-op modes across its eight available platforms.
Every minute feels like a dance routine where a wrong step means instant death. You cannot walk freely because movement only happens on musical beats. You must time your attacks, dodges, and item usage to the rhythm or risk getting overwhelmed by enemies. The dungeon shifts every run, generating new layouts and traps that require quick adaptation. You collect gold to buy potions or gear from shopkeepers who appear between levels. Combat feels frantic since you have seconds to process enemy patterns before the next bar hits. Co-op mode lets a friend join in to handle specific roles like tanking or healing while you maintain the tempo. Controls are tight on console and keyboard, demanding precise button presses that sync with the soundtrack's percussion.
Critics loved this title early on, giving it an 87 Metacritic score and an 82.4 average on IGDB from nearly 170 ratings. PlayPile data shows players spend roughly 25 hours per account before quitting or finishing all content. The community moods lean heavily toward intense focus with a 92 percent positive rating among reviewers. Average playtime sits at 18 hours for casual runs but jumps to over 60 for completionists chasing the 61 achievements. Only 0.10 percent of players unlocked "Destructive Interference," making it the rarest trophy by a wide margin. The average unlock rate across all challenges is just 2.7 percent. Reviewers frequently mention the difficulty spike when the music changes speed, noting that mastering the rhythm takes patience.
This game is for players who want a punishing challenge where timing matters more than reflexes alone. The price drops to $2.99 on GOG during sales, making it an easy buy if you can handle the difficulty. You will spend most of your time failing repeatedly until you memorize enemy patterns. Achievements are brutal since fewer than three percent of users unlock them all. I recommend this only if you enjoy games that punish mistakes harshly and demand perfect synchronization with audio cues. It is not a casual experience for anyone looking to relax after work.
In the main game, the player controls Cadence, the daughter of a famed treasure hunter who has gone missing. In searching for him, she falls into a crypt controlled by the NecroDancer, who steals Cadence's heart and forces her to challenge his minions to retrieve it. She is forced to fight through the crypt's dungeon with her actions tied to the beat of the music and her heart, so as to stay alive and defeat the NecroDancer. Near the heart of the crypt, Cadence finds one of the NecroDancer's minions named "Dead Ringer". She defeats him, revealing that it was her missing father and frees him from the NecroDancer's control, allowing him to help her defeat the NecroDancer. They take the NecroDancer's magical golden Lute and use it to kill him, and then use its power to resurrect Cadence's dead mother, Melody. However, they discover that the lute is cursed; Melody must keep playing it forever to sustain her life, but the lute will gradually consume her humanity just as it did to the NecroDancer. Melody enters the crypt in search of answers and a way to break the curse of the lute. When Melody reaches the end of the crypt, she uses the Golden Lute to resurrect the NecroDancer and find answers, but he attacks and Melody defeats him. The NecroDancer tries to flee but is cast into a crevice by Aria (Melody's mother) who was lying in a coffin with a dagger in her chest and is brought back to life by the Lute. Aria reveals that she knows how to break the curse of the lute, but was betrayed by the NecroDancer and left for dead. Intending to finish what she started, she begins her ascent out of the crypt in search of a shrine that will destroy the lute once and for all. When Aria reaches the shrine, she is attacked by the lute itself, which mutates into a large monster in an attempt to save itself from destruction. After defeating the lute's monster form, Aria sacrifices her life to destroy the cursed instrument, returning Melody to full life and allowing her to return to her family, who later bury Aria together.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
82.4
RAWG Rating
4.0
Finding deals...
Trailer
Gameplay video
Loading achievements...
Finding similar games...
Checking Bluesky...