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In this single-player RPG you control Jock a mageblade slowly being consumed by a mysterious curse. crossing dangerous territories with his warrior ally Shinky you’ll hunt for a cure while fending off enemies drawn to his condition. The story unfolds through combat exploration and dialogue choices that shape how the curse’s weight affects both characters. Battles mix action and strategy as you balance offensive tactics with limited healing resources. The game stands out for its tight focus on a high-stakes friendship tested by impossible decisions. Player forums note the pacing leans more toward narrative tension than combat variety but praise the emotional impact of key moments. Early choices about who to trust and what to sacrifice ripple through the final act making the ending feel personal. At 15 hours average playtime it prioritizes a concise but memorable story over open world mechanics.
A mageblade named Jock is in turmoil, for he is the victim of a curse whose origin he does not know. A renowned warrior named Shinky, however, cannot bring himself to abandon his best friend to such a grim fate. According to a mysterious and ominous witch, this curse condemns him to two choices: remain forever with her in the Void to survive in a timeless, lifeless world, or return home to try to break the curse but become prey to all the demons who seek nothing but to end his life. Refusing isolation at all costs, Jock decides to embark on a journey with Shinky in search of a healer. But our heroes will soon learn that inheriting or confronting a curse demands a willingness to lose or take the life of someone dear to them.
Game Modes
Single player
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