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Daley Thompson's Super-Test challenges players to master a string of track and field events. Each discipline, like long jump or javelin, has a target score tied to real-world records. Miss the mark and you burn through three lives. Succeed through all rounds and you return for harsher versions of the same trials. The format leans into precise timing and muscle-memory, with each event feeling distinct in its mechanics. Released in 1985, it ran on nearly every UK 8-bit system including the C64 and Spectrum. The rigid difficulty curve makes replaying events a common occurrence, but the lack of a time limit between rounds helps. While not as flashy as later sports simulators, its straightforward test of consistency has kept it among retro gaming circles as a reliable, if punishing, benchmark for old-school skill.
Game Modes
Single player
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