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You play as a courier who picks up a package and gets more than expected. A remote drop-off turns grim when you stumble into a lab gone wrong. Three researchers experimented on DNA modification until their subject broke free and slaughtered them. Now you’re trapped in their decaying facility avoiding whatever’s still lurking. Exploration mixes with survival as you scavenge for tools and hide from violent threats. Sparse lighting and shaky audio cues heighten the tension. The game leans hard into old school horror pacing with minimal combat. Every creak and shadow feels threatening. Community feedback notes the atmospheric pressure and limited escape routes keep nerves frayed. Some call it a love letter to PS1-era jump scares with modern polish. The lab’s crumbling details and scattered logs hint at the scientists’ downfall without overexplaining. Short but tense, it lingers longer than its runtime suggests.
Three self made scientists, researching on a way to transform human DNA structure, find themselves in a sea of troubles when one of the "subjects", decides to "escape", and in doing so, kills everyone.
Game Modes
Single player
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