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David is a minimalist platformer where you control a tiny geometric figure armed with a slingshot in a stark world filled with towering physics-based enemies. Each level requires precise timing and angles to fling projectiles at massive beasts, using their own momentum and structure against them. The controls are straightforward but mastering the rhythm of attacks and avoiding hazards demands practice. The lack of complex narratives or characters keeps the focus on the satisfying interplay between small-scale hero and colossal threats. The game’s stark art style and tight mechanics stand out, offering a challenge that rewards patience over power. While its mobile versions are gone, the PC and Mac release remains a niche pick for those into abstract action. Critics noted its originality in 2014, though its difficulty curve and limited level variety may test some players. Short but polished, David leaves an impression with its clever use of physics and minimalist design.
You play David, an awfully small abstracted chosen hero tossed into a blissfully simple world overrun by giant culminations of evil physics-beasts. As David, you are given a slingshot-esque gift that you will have to use to conquer your colossus foes. Hold, aim, and fling to attack.
Game Modes
Single player
IGDB Rating
70.0
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