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IGDB
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This is a point-and-click adventure released by Double Fine Productions on March 21, 2016. It serves as a remaster of the 1993 LucasArts classic where three friends stop a purple tentacle from ruining the future. The story involves time travel and cartoon logic rather than combat or stealth. You can play this on PC, Mac, Linux, PlayStation 4, Xbox One, Vita, and iOS devices. The game runs in single-player mode and offers hand-drawn high-resolution graphics alongside the original low-res option. It stands as Tim Schafer's first project as co-lead developer and remains a cult favorite for its clever writing and absurd situations.
You control one of three characters across different time periods and interact with objects using a cursor. The core loop involves finding items, solving puzzles that require logic rather than reflexes, and switching between Herbert, Laverne, and Bernard to pass tools through time portals. Each session feels like a long brainstorming session where you try different item combinations until something clicks. You can toggle between classic and remastered visuals and audio settings mid-game without saving. The interface lets you mix and match art styles while the commentary track plays during gameplay. There are no combat encounters or timed challenges, just pure exploration and inventory management to unlock new dialogue options and progress the story.
Critics and players have responded very positively to this release. Metacritic holds a score of 86 out of 100 while IGDB lists an average rating of 80.5 from 123 user reviews. The community moods lean heavily toward nostalgia and amusement, with most players citing the humor as the main draw. Average playtime hovers around 12 hours for a standard run, though completion rates suggest many people replay it to find every easter egg. Review snippets frequently mention the remastered audio quality and the inclusion of the original creators' commentary track. Achievement hunters often note that unlocking all trophies requires multiple playthroughs or careful use of save states during tricky puzzle moments.
This title is worth your money if you enjoy narrative-driven puzzles over action. The price point reflects its status as a beloved classic rather than a AAA blockbuster. You should expect around 20 to 30 achievements that encourage thorough exploration of every screen. It is not for players who need constant feedback or fast-paced combat. The game shines because it respects your intelligence while delivering consistent laughs through its writing and character interactions. Skip this if you dislike reading dialogue trees or getting stuck on a single puzzle for an hour. Play it only if you want to see how the genre was done before it vanished from the mainstream market.
Game Modes
Single player
IGDB Rating
80.5
RAWG Rating
3.7
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