Dead or Alive: Code Chronos

Dead or Alive: Code Chronos

X360XBOXFighting
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About

Dead or Alive: Code Chronos was a fighting game built for Xbox 360 and original Xbox by Tecmo. Players controlled characters like Ayane and Kasumi in one on one combat scenarios that focused on their early years before the main tournament events. The single player mode let you explore their backstory while multiplayer options allowed friends to test skills against each other online or locally. This title never saw a release despite Tomonobu Itagaki confirming it as a prequel in a 2006 interview. Rumors suggest the project faced internal issues before completion. Fans often discuss what could have been since the game promised fresh stories for longtime series followers. No community ratings exist because the software was never distributed to the public. The cancellation remains a notable piece of Dead or Alive trivia for collectors and fighting game historians who track unfinished projects.

Game Modes

Single player, Multiplayer

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