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Deck of Souls mixes rogue-like progression with tactical card combat. You defeat foes to add them to your growing deck, using their abilities to survive endless cycles of battle. Each run forces you to adapt as you collect new souls, balance risk and reward, and break a cursed loop trapping you in hell. Gameplay hinges on deck customization and smart resource management. Bigboot Studios’ title leans into brutal difficulty and procedural maps, with permadeath keeping tension high. HeroCraft’s publishing track record adds credibility to its ambitious blend of genres. Set for late 2024, it’s already drawing attention for its punishing yet fair design and deep strategic layers. Players praise its punishing yet fair design and deep strategic layers in early access forums.
Game Modes
Single player
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