

IGDB
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Descent II is a first-person 3D shooter set in labyrinthine alien mines where you pilot a spacecraft through twisting tunnels blasting enemy robots. You navigate procedurally generated levels using a mix of thrusters and weapons while collecting powerups and avoiding hazards. A companion AI bot assists by scouting ahead and highlighting objectives. The campaign spans 30 levels across multiple star systems as you dismantle enemy strongholds. Online and local multiplayer modes let you team up for co-op runs or battle in arena-style combat. The game stands out for its early adoption of co-operative multiplayer in 1996 when most shooters focused on single-player experiences. Community archives note its tight controls and fast-paced action remain satisfying despite dated visuals. The story ends on a cliffhanger with the protagonist stranded in deep space, leaving fans speculating about an unmade sequel. Its Linux port and continued mod support show lasting influence among retro gaming circles.
The plot is linear and is mostly provided for the introductory and concluding full-motion video cutscenes. After the "Material Defender" (voiced by George DelHoyo) has destroyed all of the Solar System's mines in the original game, he stops in the asteroid belt to dock. He is then contacted by Post-Terran Mining Corporation executive Dravis, who exploits a loophole in a contract to coerce him to accept a new mission or forfeit his reward and face legal action. The Material Defender consents, and as Dravis tries to convince him that he is merely embarking on a reconnaissance mission, his ship is fitted with a prototype warp core. He is then sent to clear out PTMC's deep space mines beyond the Solar System. The Material Defender teleports to Zeta Aquilae and five other, fictional star systems and destroys their mines. In the sixth system, the last mine seems to run all through a planetoid, which is revealed in the final cutscene to be a large spaceship. After the spaceship breaks apart, the Material Defender alerts Dravis to his return home, but his warp drive malfunctions and he teleports to an unknown location. The camera then fades to that location and the ship appears, heavily damaged and crackling with excess radiation drifting towards the camera, ending with the words "to be continued..." being displayed.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
81.2
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