
OpenCritic
Weak
"As a game proudly rooted in Indian culture, Detective Dotson gets credit for embracing its heritage rather than hiding it. It gets it mostly right. Though a few minor missteps on the journey leave the game feeling a little rough around the edges. If you are a fan of LucasArts games like Monkey Island or Sam and Max, you will probably enjoy solving the puzzles and tracking down clues. However, unlike those games, the route to the end is logical and less esoteric. It’s true, nothing here will make you jump out of your seat or fall off your chair. That being said there is a sense of something potentially much bigger in the future. And I look forward to playing more of Dotson’s adventures and seeing where the story takes him next. So, for his hard work and effort in the field of crime fighting, I give Detective Dotson the Thumb Culture Silver Award"
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You take on the role of Shinji Ikari in a PS2 adventure game where solving murders is the main goal. The story kicks off with Shinji encountering Rei Ayanami under attack, launching him into a series of investigations across Nerv and Tokyo-3. Gameplay centers on exploring locations, chatting with characters for clues, and navigating conversations to piece together the mystery. Between these moments you'll face action sequences and mini games that break up the dialogue-heavy detective work. Key figures from the series like Gendo and Misato pop up throughout the case. Licensed voice actors from the original series bring familiar faces to life a detail that stands out in this niche title. While the adventure mechanics lean heavily on talking and choice-based progress the occasional action breaks add variety. Community interest remains steady among long-time fans though the 2007 release date means it's best approached as a curiosity or deep cut for those already invested in the source material.
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