
Loading critic reviews...
Finding live streams...
You’re trapped inside a cathedral with three days to disable 15 hidden traps before they trigger. The building itself is the puzzle, its walls, organs, and catacombs all hold secrets tied to a mad architect’s designs. You’ll search for clues in every corner, from mismatched organ levers to mysterious wells, using a companion who evolves from a modern guide into a medieval monk. They carry gear, solve tasks, and help move heavy objects, but you give the orders. Progress hinges on observation and timing, with each area revealing layers of its dark past as you advance. Set in a gothic structure brimming with atmospheric detail, the game leans into its eerie history without relying on jump scares. Its 1991 DOS and Amiga release dates make it a relic of early graphic adventures, yet the puzzle design holds up for fans of methodical exploration. No modern ratings track its legacy, but its blend of shifting companions and environment-based challenges remains distinctive. The time limit adds pressure, though some puzzles may feel dated without modern hint systems.
Game Modes
Single player
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...