
"On paper, Dinkum sounded like my ideal kind of game. I had anticipated that it would be a bit rough around the edges and that the blocky visuals wouldn’t appeal to me, but with the right kind of simulation gameplay, that would be fine. After playing it, it’s clear this is an impressive game, especially considering it’s made by a solo developer. However, Dinkum didn’t grip me like I had hoped it would. I felt the controls were annoying and the quality of life seriously lacking. And though it may sound silly, it didn’t help that I would regularly see dingos or a crocodile hunt down and kill a kangaroo. I’m a fan of cozy games, hence my verdict. But if you are okay with a less polished sim-survival game, I think you can sink many, many hours into building your town in the wilds."
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Digseum is a laid-back simulator where you dig up ancient relics, manage resources, and construct a museum. You travel to global excavation sites, spend resources on tools, and upgrade your digging efficiency to uncover artifacts. The game blends repetitive resource gathering with museum layout customization, letting you arrange finds into displays. Progression feels methodical but not punishing, with simple mechanics that let you focus on the satisfaction of building something from nothing. The game’s charm comes from its absurdly cheerful tone and minimalist art style. While short, it leans into its quirky concept without overcomplicating things. Players who enjoy slow-paced builders or light resource management might appreciate its low-pressure approach. No major community data exists yet, but its straightforward design ensures accessibility for casual players looking to tinker without stress.
Game Modes
Single player
IGDB Rating
87.2
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