
IGDB
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Dinner Date is a first-person indie game by Stout Games released in 2010 for PC. You inhabit the subconscious of Julian Luxemburg waiting for a date to arrive. The gameplay revolves around passive observation, listening to his thoughts tapping the table and checking the clock. You can eat drink and smoke at your leisure until time runs out. Interaction is limited focusing on atmosphere over action The game’s minimal interactivity has sparked debate about its classification as a traditional video game similar to titles like Dear Esther. At under an hour it’s an ambient experience more than a structured challenge. Originally sold through the developer’s site before hitting Steam in March 2011 it remains a polarizing entry in the indie scene. Community ratings split between those who appreciate its mood and those who find it too passive
You play as the subconsciousness of Julian Luxemburg, waiting for his date to arrive. You listen in on his thoughts while tapping the table, looking at the clock and eventually reluctantly starting to eat...
Game Modes
Single player
IGDB Rating
50.0
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