

IGDB
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Virgin Games USA made Disney's Aladdin for Sega back in October 1993. It launched on Genesis, DOS, Amiga, and later Windows, Linux, and Mac systems. This title adapts the hit animated movie into a side scrolling platformer where you control the street rat Aladdin. You navigate through Agrabah streets, climb palace rooftops, explore the Cave of Wonders, and eventually face off against Jafar in his own fortress. The game features single player action that moves fast and relies on precise jumping mechanics. It stands out as one of the better licensed titles from the early nineties because it actually feels like playing through the film rather than just copying the story.
You run, jump, and slide across scrolling levels while avoiding guards and animals. The controls feel tight with a distinct weight to Aladdin's movements. You can grab onto ledges or perform wall jumps to reach higher areas. Combat involves throwing rocks at enemies or using your magic carpet for short bursts of flight. Each stage has hidden secrets and extra lives scattered throughout the background. The difficulty ramps up quickly once you enter the Cave of Wonders where traps become deadly. You collect items like coins and power ups to help survive longer in later sections. Boss fights happen at the end of major levels where you must dodge attacks while landing hits on Jafar's minions.
IGDB users gave this game an 80.5 out of 100 based on 179 ratings. The community mood leans heavily toward nostalgic appreciation with high completion rates for those who finish the harder levels. Average playtime sits around six to eight hours depending on how many secrets players chase. Review snippets often mention the tight controls and faithful level design compared to other Disney games of the era. Some users note that the DOS version runs smoother than early Windows ports while others prefer the Genesis experience for its color palette. The achievement system tracks specific milestones like beating Jafar without taking damage or finding all hidden coins in a single run.
This game is worth playing if you want to see how platformers handled movie licenses before the trend took over. The price varies by platform but usually stays low since it is an older title. You will earn several achievements for mastering the later levels or finding all hidden items. It is not perfect because some jumps feel tricky at first and the difficulty spike in the Cave of Wonders can be punishing. Try it if you like classic side scrollers with clear mechanics. The 80.5 score reflects its solid design even if the story follows the film exactly without adding much new flair.
The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way.
Game Modes
Single player
IGDB Rating
80.5
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