

OpenCritic
Mighty
IGDB
Players
"When I play Divinity: Original Sin, I'm back in my parents' study, gleefully skipping homework as I explore the vast city of Athkatla. I'm overstaying my welcome at a friend's house, chatting to Lord British. And it's not because the game is buying me with nostalgia, but because it's able to evoke the same feelings: that delight from doing something crazy and watching it work, the surprise when an inanimate object starts talking to me and sends me on a portal-hopping quest across the world. There's whimsy and excitement, and those things have become rare commodities. Yet Divinity: Original Sin is full of them."
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Larian Studios dropped Divinity: Original Sin II in September 2017 after their first game proved successful. This is a top-down role-playing game that brings pen and paper tabletop freedom to digital screens. You build a party, explore the world of Rivellon, and face the Void while the Divine lies dead. The game launched on PC, Mac, PlayStation 4, Xbox One, and iOS with full co-op support. It mixes turn-based strategy with deep narrative choices where every decision matters. Players control up to four characters in a world that reacts heavily to your actions.
Combat happens in turns where you move characters around an isometric grid. You interact with the environment by throwing flammable liquids or electrifying water puddles to chain reactions. This system allows for creative attacks that bypass standard damage rolls. Between battles, you talk to dozens of NPCs and choose dialogue options that reshape the story. The game offers a flexible character creation tool allowing you to mix origins and classes freely. Sessions often involve solving puzzles using magic skills rather than brute force. You can play solo or team up with friends for the full four-player campaign.
Critics and players agree this is a top-tier RPG. OpenCritic gave it an 85 out of 100 score while IGDB shows a rating of 89.4 from over 436 users. Polygon called it one of the deepest games they played all year, giving it a 95. Wccftech noted its intelligent combat system and awarded it 92 points. The PlayPile community vibes highlight the story-driven nature and mind-bending mechanics. Average playtime is high due to the massive amount of content available. Only 0.90% of players unlocked "The Isle of Last Resort," making it the rarest achievement out of 97 total. Most users report long sessions as they chase completionist goals.
This title costs money on most platforms but offers hundreds of hours of content for the price. The low average achievement unlock rate suggests players get lost in the complexity or simply do not try to finish everything. It suits people who enjoy reading dialogue trees and planning tactical moves carefully. Larian Studios built a system where failure often leads to interesting new paths rather than game overs. You will spend more time managing your party inventory than worrying about quick reflexes. If you want a modern classic that respects player intelligence, buy this game immediately.
The Divine is dead. The Void approaches. And the powers lying dormant within you are soon to awaken. The battle for Divinity has begun. Choose wisely and trust sparingly; darkness lurks within every heart.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
89.3
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