Donkey Kong Jr. Math

Donkey Kong Jr. Math

Nintendo R&D2 Nintendo December 12, 1983
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47

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About

Donkey Kong Jr. Math turns problem-solving into a platform challenge. In single-player mode you answer math questions for points while navigating levels. Two-player splits the screen as competitors race to build formulas using numbers and symbols collected by climbing vines. Each equation needs at least three elements to reach Donkey Kong’s target number. Higher totals force creative combinations like 9×7+3. Both modes keep players moving across the screen as they hunt for components. The split-screen competition stands out with its fast pace and strategy. Two levels offer distinct challenges, Calculate A uses positive numbers while Calculate B introduces negatives. Players climb vines to reach items similar to earlier Donkey Kong games but focus on math rather than just platforming. Released in 1983 for home consoles, it mixes educational content with the physical challenge of climbing and collecting. The math-based mechanics create a niche experience still played today on retro platforms.

Game Modes

Single player, Multiplayer, Split screen

IGDB Rating

47.5

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