

IGDB
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Don't Die, Minerva! casts you as a resourceful 11-year-old battling spectral threats in a spooky mansion. Armed with a flashlight and a roster of animated stuffed animals, you navigate shifting layouts filled with ghosts and traps. Each death resets your progress but grants permanent upgrades through collected essence. The game blends fast gunplay with RPG progression as you unlock new gear and abilities across increasingly deadly runs. A standout is the creative use of toy companions that provide unique combat perks. The house’s eerie visuals pop with colorful ghost designs and dynamic lighting. Three difficulty tiers cater to casual players and masochists alike. With 12000 Steam copies sold and a 72 Metacritic score, it balances polish and charm. Tight controls and a loot system that scales with skill keep runs feeling fresh despite occasional repetition.
Game Modes
Single player
IGDB Rating
70.0
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