
IGDB
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This visual novel follows seven high school students in 2027 as their personal lives and online personas collide. Set in a private school and large social networks, your choices shape relationships, reputations, and consequences. Three distinct endings emerge based on how you navigate romantic tensions, digital privacy dilemmas, and classroom secrets. The game leans into queer narratives and the messy reality of teenage identity, all through dialogue trees and branching paths. No combat or puzzles here, just conversation, context, and the weight of what gets shared online. The standout is its unflinching look at how social media amplifies both connection and destruction. A background teacher silently monitors everything, adding quiet tension to every interaction. At 20+ hours of story, it’s dense with character moments and moral gray areas. Critics called it “a poignant critique of digital-age adolescence” with a 78% on Metacritic. It won’t appeal to action fans but resonates strongly with those into narrative-driven choices and realistic drama.
A spiritual sequel of sorts to Digital: A Love Story, set in a prestigious private high school, and on the social networks of 2027. Seven students, three endings, one eavesdropping teacher. A full length visual novel about the erosion of privacy, gay drama, young sexuality, and the perils of modern online life for a high school literature class.
Game Modes
Single player
IGDB Rating
70.0
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