Doom
Doom

Doom

id Software id Software December 10, 1993
LinuxWindows MobilePC-9800 SeriesDOSShooter
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Rating10.0

User Rating

1 ratings

83

IGDB

1

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About Doom

id Software dropped Doom on December 10, 1993 for DOS and later ports like Linux and PC-9800 Series. You play an unnamed marine sent to a UAC facility on Mars after teleportation experiments go wrong. Monsters from another dimension overrun the base while you stand guard alone. The only way out involves blasting through hordes of imps, spectres, and your former squadmates using nothing but a pistol until you find better guns. This classic shooter defined a genre by focusing on fast movement and relentless combat rather than deep storytelling or complex puzzles.

Gameplay

You sprint across corridors while aiming down sights to kill demons before they reach you. The core loop involves finding keys to unlock doors, picking up health and armor packs, and grabbing powerful weapons like the shotgun and BFG. Sessions often last twenty minutes as you clear a single level filled with tight corners and ambush points. Controls are snappy with movement speed being vital for survival since enemies swarm in groups. You can play through the single player campaign or jump into multiplayer matches against other people. The game offers no hand-holding, forcing you to memorize layouts while managing ammo counts under pressure.

What Players Think

Players on PlayPile rate this title an 82.5 out of 100 based on 976 IGDB ratings. Most community vibes lean toward hardcore intensity with three votes for that specific mood. Two users highlighted the cooperative mode, while others noted competitive or creepy elements in their feedback. Average playtime remains high because veterans return to master speedruns or just relive the chaos. Review snippets from our members often mention the sheer difficulty spikes and how the lack of checkpoints keeps tension at a maximum level throughout the entire experience.

PlayPile's Take

This game costs nothing on most modern systems but demands sharp reflexes. You need it if you want to see where fast shooters started without any fluff. The achievement list is short, yet unlocking them requires genuine skill against waves of enemies. It is not for players who prefer slow pacing or story-heavy narratives. Buy this only if you enjoy punishing difficulty and simple mechanics executed perfectly. Finish the game once to understand its history, then move on unless you crave a challenge that never lets up.

Storyline

The player takes the role of a marine (unnamed to further represent the person playing), "one of Earth's toughest, hardened in combat and trained for action", who has been incarcerated on Mars after assaulting a senior officer when ordered to fire upon civilians. There, he works alongside the Union Aerospace Corporation (UAC), a multi-planetary conglomerate and military contractor performing secret experiments on interdimensional travel. Recently, the teleportation has shown signs of anomalies and instability, but the research continues nonetheless. Suddenly, something goes wrong and creatures from hell swarm out of the teleportation gates on Deimos and Phobos. A defensive response from base security fails to halt the invasion, and the bases are quickly overrun by monsters; all personnel are killed or turned into zombies A military detachment from Mars travels to Phobos to investigate the incident. The player is tasked with securing the perimeter, as the assault team and their heavy weapons are brought inside. Radio contact soon ceases and the player realizes that he is the only survivor. Being unable to pilot the shuttle off of Phobos by himself, the only way to escape is to go inside and fight through the complexes of the moon base.

Game Modes

Single player, Multiplayer, Co-operative

IGDB Rating

82.5

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