Doom 64
Doom 64
Rating9.0

User Rating

1 ratings

76

Metacritic

77

IGDB

1

Players

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About Doom 64

Doom 64 is a first-person shooter that revamps the 1993 Doom experience for the Nintendo 64. Developed by Midway Studios San Diego and released in 1997, it pits players against hordes of demons in a mission to eliminate a resurrected evil. The game features improved graphics for its time, including new levels and enemies, but retains the core run-and-gun chaos of the original. With single-player only mode and no multiplayer, it’s a solo campaign of bloodshed. The story? Demons are back, stronger than before, and you’re the last line of defense. If you’ve ever wanted to rip through hellspawn with a chainsaw or rocket launcher on a 90s console, this is your ticket.

Gameplay

Doom 64 plays like a grittier, faster version of its predecessor. Controls revolve around the N64’s analog stick for movement and the Z-button for shooting, with weapon switching handled by face buttons. Levels are linear but packed with tight corridors and sudden enemy ambushes, imps, cacodemons, and even a new “Hell Knight” class lurk around corners. The game demands quick reflexes; low health and limited medkits mean one hit can reset a section. Weapons include the iconic chainsaw, shotgun, and BFG 9000, each with distinct fire rates and damage. The lack of save points forces players to memorize paths and ammo locations. While the frame rate stutters during heavy combat, the tension of backtracking after a death keeps the stakes high.

What Players Think

Doom 64 holds a 76 Metacritic score and a 76.6 IGDB rating from 86 user reviews. Community moods split between nostalgia-driven praise and frustration over technical flaws. The 10 achievements average a 16.8% unlock rate, with the rarest, “That was Fun”, achieved by just 6.4% of players. Average playtime clocks in at around 6-8 hours for completionists, though many quit early due to difficulty spikes. Critics from the late 90s praised its intensity but noted dated AI and clunky level design. Modern players often call it a “cult classic,” admiring its ambition but acknowledging it’s outclassed by later ports. Snippets from reviews highlight “relentless action” and “a brutal but rewarding challenge,” though some call it “a relic of its era.”

PlayPile's Take

Doom 64 is a niche pick for retro FPS fans or those curious about its place in Doom lore. With no modern console ports, your only bet is a used N64 copy or emulator. At $20-$30 for a cartridge, it’s a low-risk purchase if you enjoy punishing difficulty and 90s-era design. The achievements add replay value, but don’t expect to 100% it, only 16.8% of players average completion. Skip if you want polished gunplay or modern conveniences. For the right audience? It’s a gritty, no-frills blast from the past that still delivers primal satisfaction when you tear through a horde with the BFG.

Game Modes

Single player

IGDB Rating

76.6

RAWG Rating

3.9

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