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Doom Absolution was supposed to be the next step in the Doom 64 saga before everyone found out it never happened. Midway Games teamed up with id Software to build a shooter that focused entirely on multiplayer action for the Nintendo 64. The plan involved dropping any single player campaign so players could jump straight into battles against each other. This approach marked a shift from the solo survival horror fans had come to expect in previous entries. The project remains a notable piece of gaming history because it promised a very different kind of Doom experience. Community discussions often highlight how this cancellation left a gap for those who wanted competitive multiplayer from the franchise. While no final build exists, rumors suggest the team was working hard to create a fast-paced arena shooter. It stands out as one of the many lost titles that could have changed the N64 library if it had actually reached stores.
Game Modes
Multiplayer
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