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Door of Perception is a compact platformer built for the Castle Game Jam 2016. You control a character moving through a series of rooms filled with traps and puzzles. The levels demand precise jumps and quick reactions as you navigate past hazards to find the exit. It feels like a test of your reflexes in a tight, self-contained space where every movement matters. This title stands out for its focused design despite being a jam project. Players have noted the tight controls make even tough sections feel fair when you get the timing right. Community feedback suggests it is a solid example of what can be done with limited resources and time. It does not try to do too much, instead sticking to the basics of platforming and delivering them cleanly on PC.
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