Downfall
Downfall

Downfall

Harvester Games Screen 7 February 15, 2016
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75

Metacritic

83

IGDB

OpenCritic Score

3
Reviews
78
Top Critics Avg

Score Distribution

90-100
0
80-89
2
70-79
1
60-69
0
50-59
0
<50
0

"Project Downfall features twelve different endings! The fast pickup and play nature of the game lends itself to creating a game that is addictive and fun. After each death, you can get back into it with little to no loading time. For $19.99, that is an amazing price for the content offered here. You can easily spend dozens of hours just trying to get the best rank on each level, cycling through different weapons, and attempting to get through each of Project Downfall's twelve endings!"

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About Downfall

Downfall dropped in February 2016 from indie studio Harvester Games and publisher Screen 7. This point-and-click adventure runs on PC and features a single-player campaign where you play as Joe, a man desperate to save his marriage through a romantic trip that spirals into madness. The game asks you to decide what kind of husband Joe really is while navigating a story filled with murder and dark humor. Critics liked the art style and narrative depth enough to give it solid scores, even if the combat mechanics felt familiar to some veterans of the genre. It stands out as a choice-driven tale where your decisions shape whether Joe remains sane or completely breaks down during his descent into chaos.

Gameplay

You spend most of your time clicking on objects and talking to characters to move the plot forward. The interface is classic point-and-click, letting you examine items in your inventory and combine them to solve puzzles. Combat happens when Joe encounters goons, requiring quick timing buttons rather than complex combos or strategy maps. A major hook here is the branching narrative structure that leads to twelve different endings based on your choices throughout the trip. You will frequently reload saves to test different dialogue options or actions to see how they alter the outcome. Sessions feel short and punchy, letting you replay the story quickly to uncover all variations without needing hours of grinding or exploration between plot points.

What Players Think

The PlayPile community has logged this title with an average playtime that reflects its bite-sized nature. Critic scores sit at 75 on Metacritic and 83.5 on IGDB from thirty-eight ratings, showing a generally positive reception. NoobFeed noted the addictive quality of the fast pickup-and-play loop while Movies Games and Tech praised the stylish visuals despite the generic combat premise. Community moods swing between appreciation for the story twists and frustration with the difficulty spikes during certain puzzle sequences. Players seem to value the replayability driven by the twelve distinct endings, which encourages multiple playthroughs to see every possible outcome for Joe's character arc. The review snippets highlight that while the violence is standard fare, the narrative execution keeps people engaged through the insanity.

PlayPile's Take

Downfall is a solid choice if you want a short adventure with high replay value and a dark tone. The thirty available achievements give players something concrete to chase beyond just seeing the different endings. At its price point on PC, it offers good value for the amount of content packed into the runtime. This title works best for people who like making hard moral choices in a story-driven environment rather than those seeking deep mechanical complexity or long play sessions. The twelve endings justify multiple runs to map out every path Joe can take. Skip this if you need hours of gameplay, but pick it up if you want a complete narrative experience that finishes fast and leaves an impression.

Game Modes

Single player

IGDB Rating

83.5

RAWG Rating

4.3

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