Dragon Ball: Daimaou Fukkatsu

Dragon Ball: Daimaou Fukkatsu

Tose Bandai August 12, 1988
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About

Dragon Ball: Daimaou Fukkatsu is a 1988 RPG and strategy game from Tose on the Family Computer. It follows Goku as he fights demons, collects Dragon Balls, and battles King Piccolo. The story diverges from the main series, starting with Krillin's death at Kame House. Players navigate zones like West City and Penguin Village, battling foes like Tambourine and Mercenary Tao. Turn-based combat and exploration drive the quest to restore the world with the Dragon Balls. This Japan-only title is the first Dragon Ball RPG, reusing mechanics in later Goku-den games. It features an alternate take on the King Piccolo arc, adding side characters and unique battles. Included in the J Legend Retsuden compilation, it caters to fans of classic Dragon Ball media. While not as well-known as other entries, its blend of series lore and early RPG design marks it as a niche entry in the franchise.

Storyline

Daimaō Fukkatsu takes place during the King Piccolo Saga, but instead of being killed at the World Martial Arts Tournament, Krillin is killed at Kame House, where the adventure begins. After a confrontation with Tambourine, Goku goes to West City in order to get the Dragon Radar from Bulma, and then in the Southern Transformation Kindergarten to find Oolong and Puar. After defeating the demons who took his friends' places at school, Goku heads to Jingle Village to find the Dragon Balls, meets Android 8 in the Muscle Tower, defeats the Pilaf Gang who is also on a quest for the Dragon Balls, and finds the Two-Star Ball. After getting a submarine at Kame House, Goku and his friends go the Pirate Cave, where he defeats the demon Banjo and finds the Three-Star Ball, but it is stolen by Mercenary Tao. After defeating Tao in the Pirate Cave, go visits Fortuneteller Baba, who gives him the location of two Dragon Balls in Pilaf's Castle. Goku defeats the Pilaf Machine once again, and finds the Six-Star and Four-Star Balls in the castle. He goes to the Sacred Land of Korin, where he meets members of the Crane School, as well as Bora and Upa, defeats Master Shen, gets the Seven-Star Ball, and meets Korin on top of the Korin Tower. At Penguin Village, Goku meets Arale Norimaki, Gatchan, Senbei Norimaki and Yajirobe, he defeats Monster Carrot in the Penguin Village High School, the demon Cymbal, and the alien Synthesizer, and he finds the One-Star and Five-Star Balls. With the seven Dragon Balls, Goku summons Shenron to get a path to the Remote Land of Konpei, where he meets Lord Konpei, who opens a way to Piccolo's Mansion. In Piccolo's Mansion, Goku meets Organ and defeats Drum, he meets the ghost of Krillin, and then he destroys the mansion. Finally, Goku heads to the Dark Castle and defeats King Piccolo. The game ends with NBS News announcing the end of King Piccolo.

Game Modes

Single player

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