Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 2

Dragon Ball Z: Budokai Tenkaichi 2

Spike Atari, Inc. October 5, 2006
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About Dragon Ball Z: Budokai Tenkaichi 2

Dragon Ball Z: Budokai Tenkaichi 2 arrived on PlayStation 2 in October 2006 as a sequel developed by Spike and published by Atari. It stands as the definitive fighting game entry for the franchise during that era. The title boasts an extensive roster exceeding 120 playable characters, which remains the largest count for any Dragon Ball game to date. Players can jump into single player campaigns or tackle local split-screen multiplayer bouts. The game covers the entire saga history from the initial Saiyan arrival all the way through the final Dragon Saga in GT. It captures the chaotic energy of massive Z fighters clashing with special attacks and flight mechanics on a truly three-dimensional battlefield.

Gameplay

Sessions revolve around selecting a fighter and engaging in fast-paced 3D combat where movement is not restricted to a single plane. You spend minutes dodging projectiles, building up your Ki gauge, and unleashing devastating super moves that fill the screen with effects. The core loop involves chaining combos while managing health bars against opponents who can fly or teleport. The Dragon Adventure mode forces you to replay major story arcs in sequence, requiring you to win specific battles to unlock new fighters and stages. Controls feel responsive during standard punches but demand precision when executing timing-based special attacks. Multiplayer matches allow two people to split the screen for local tournaments where the goal is simply to deplete the enemy health first.

What Players Think

PlayPile users have rated this title with an average score of 76.4 out of 100 based on 113 IGDB ratings. The community moods lean heavily toward nostalgia, with players frequently citing the massive character roster as the main draw. Average playtime for the Dragon Adventure mode sits around 25 hours for a standard completion run. Review snippets highlight the sheer volume of content while noting that the AI can be frustratingly aggressive in later story chapters. Critics within our database often mention the high replay value found in unlocking every fighter. Completion rates suggest many players stick around specifically to master the fighting mechanics rather than just rushing through the story missions.

PlayPile's Take

This game is worth playing if you own a PlayStation 2 and want access to over 120 fighters without needing modern online services. The price on secondary markets remains reasonable for the amount of content provided. There are no significant achievements to chase, but the unlockable roster offers plenty of incentive to keep grinding in adventure mode. It is not perfect since the control scheme feels dated compared to modern titles, yet it delivers exactly what fans expect from this era of anime gaming. Pick this up if you need a local multiplayer party game that runs for hours without needing an internet connection.

Game Modes

Single player, Multiplayer, Split screen

IGDB Rating

76.4

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