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Dream: Land of Giants started life as an unreleased project called Project Dream on the Super Nintendo. Rare built this single player adventure before shifting development to the Nintendo 64. The team recycled most of the original characters and assets for a new title that eventually launched as Banjo-Kazooie. This version shows what might have happened if that initial concept had seen the light of day instead of evolving into its more famous successor. The game stands out because it is essentially the blueprint for one of Rare's biggest hits. Fans of the franchise often speculate on how the story and world would have changed if this SNES version actually shipped. It offers a rare look at the creative process behind a classic platformer without the final polish we expect from a released product. Seeing these early designs helps explain why Banjo-Kazooie felt so fresh when it finally arrived on shelves.
Game Modes
Single player
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