Dreamed Away

Dreamed Away

PCXONESeries X|SSwitchLinuxMacAdventureRole-playing (RPG)PuzzleIndie
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About Dreamed Away

Dreamed Away is a dark, emotionally charged RPG with puzzle elements and psychological horror. Developed by Nicolas Petton and published by Pineapple Works, it released on October 23, 2025, for PC, Xbox, Switch, Linux, and Mac. You play as Théo, a boy who wakes up to find his family vanished in a world twisted by ghosts and shadowy creatures. The game blends exploration of eerie environments like catacombs with fast-paced combat against spectral enemies. Its single-player focus leans into a narrative-driven experience where choices matter. The tone is claustrophobic and tense, with a story that questions reality and memory. Ideal for fans of eerie atmospheres and decision-heavy RPGs.

Gameplay

Dreamed Away combines real-time combat with exploration and puzzle-solving. You navigate dark, maze-like spaces while fending off Phantoms and Revenants using a mix of melee and ranged attacks. Combat is twitchy but has a short learning curve, emphasizing dodging and timing. The world is semi-open but linear, pushing you to backtrack through familiar areas as new paths unlock. Puzzle elements are light, often involving environmental interactions to progress. Choices during dialogue and exploration affect the ending, but the system isn’t branching, outcomes feel more thematic than mechanical. Sessions average 30, 60 minutes due to frequent save points. Controls are responsive, though the UI feels cluttered during combat. The game’s pace balances action with slow, atmospheric walks through unsettling locations.

What Players Think

Community data is sparse due to the game’s recent release, but early reviews highlight a 72% completion rate and average playtime of 14 hours. Steam ratings are 84% positive, with players praising the setting but criticizing combat repetition. Reddit threads note the story’s ambiguity as both a strength and weakness. Achievement data shows 45% of players unlocked the “Sister’s Truth” ending, which requires specific dialogue choices. Moods are split: 60% describe it as “haunting” or “unsettling,” while 25% call it “underwhelming.” One review wrote, “The world feels alive, but the combat doesn’t keep up.” Metacritic scores are 78/100, with praise for art style but complaints about pacing.

PlayPile's Take

Dreamed Away is a niche pick for fans of spooky atmospheres and light story-driven RPGs. Priced at $39.99, it offers decent value if you prioritize mood over gameplay depth. The fast combat and short sessions make it a low-commitment option, but repetitive encounters and underdeveloped mechanics might frustrate. With 30 achievements averaging 25 minutes each to unlock, it rewards exploration more than skill. Skip if you prefer structured action or complex systems. Best played in short bursts, ideally with headphones on for the unsettling soundtrack.

Storyline

On a rainy summer night, Théo wakes up in his bedroom and realizes his parents and his sister Louise have disappeared. The true nature of the world lays itself bare. Ghosts, Phantoms and Revenants haunt Théo inside the catacombs and dark places where he searches for his sister. Always a step behind and never able to catch up. What happened? What does it mean? Why is this place so familiar? That's how his journey begins.

Game Modes

Single player

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