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Drelbs is a maze puzzle game where players steer a floating eyeball through shifting corridors. The objective is to nudge moveable gates into boxed-off sections, transforming them into sealed compartments. Enemies like square-shaped trollaboars chase the player through the maze, using gates as paths but unable to trap them. The screen’s outer border is patrolled by tanks that fire projectiles, adding pressure. Certain boxes become portals to a bonus level where players must dodge gorgolytes to collect drelbs, a mini-game that introduces a change of pace. The game’s standout feature is its clever use of maze manipulation mechanics, requiring both strategy and reflexes. A hidden bonus system ties rewards to box completions or unexpected interactions like touching a wandering "mystery lady." Though developed for 1980s hardware, the layered gameplay and dual-screen design show early experimentation with puzzle-platformer hybrids. Community reviews note its replay value, driven by randomized elements like enemy patterns and portal locations.
Game Modes
Single player
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