Drihoo

Drihoo

Highwaystar Highwaystar November 28, 2002
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About

Drihoo casts you as Dunk, a dwarf treasure hunter stranded underground after a cave-in. Your main tool is a drill that lets you carve tunnels through dirt and stone in any direction with no set paths. The world stays exactly as you leave it, so you can build large networks over time. As you dig, you’ll stumble into tombs filled with loot and monsters. Fight creatures with a hammer, grab whatever glitters, and return to towns to sell your finds. Managing stamina is key, drilling drains energy, but you can chug "beev" to recharge. Supplies and upgrades come from selling treasure, letting you dig deeper and survive longer. What stands out is the freedom to shape your own route through the world. There’s no handed-down map, every tunnel you carve sticks around, letting you return to old spots or branch out. Combat is simple but tense, balancing hammer swings and dodges. Though the 2002 release date shows in the visuals, the core loop of digging, exploring, and resupplying holds up. Players who enjoy methodical exploration over fast-paced action might find it refreshing. A small but dedicated audience still talks about its quirky charm and low-pressure progression.

Storyline

Dunk the dwarf is a solo treasure hunter, left to his own devices after a cave-in separates him from the rest of his crew. The ground underneath the land is filled with ruins, treasures, and monsters, just waiting to be found. Luckily, he's armed with his trusty drill ready to explore the earth. The core of Dunk's journey is digging. While underground, players can hold down the R trigger to rev up their drill and start drilling through dirt or stone. There are no preset maps and no pre-made tunnels: players make their own paths, digging in whatever direction they please. Their tunnels are persistent and will always stay in exactly the same position between play sessions, allowing players to slowly build an extensive tunnel network over time. Dunk will slowly get more tired over time as he digs, but luckily he can carry a supply of his favourite booze, "beev", with him; taking a swig of beev helps him recover his strength, and he can always refresh his supply of beev back at town. Hidden throughout the world are tombs, filled with treasures - but also monsters. If Dunk runs into these, he can explore them to collect whatever treasures he finds while defending himself from monsters with his hammer. After collecting treasures, he can bring them back to the nearest settlement to decode ancient relics and sell valuable items, using the proceeds to find more supplies to keep him going.

Game Modes

Single player

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